Creature and Environmental Artist
Hi! Welcome to my portfolio! I am currently a student at IU Indianapolis, pursuing a undergraduate degree in Media Arts and Sciences, with two specializations in Game Design and Development and Digital Storytelling. I have worked in many projects designing and modeling environments and creatures, most of these projects being in game engines or for tabletop games. But I also love building these worlds and creatures because I feel like it makes the stories of these worlds pop out.
I specialize in modeling, sculpting, and texturing the most, and because of my experience with the Unreal Engine, I am knowledgeable in their blueprint system. I also use custom scripts for some of my textures to improve the speed of my workflow. Along with this I have experience with the Godot Engine, Blender, and Krita. During my time in school, I also used the Adobe Creative Suite, Unity, Maya, and ZSculpt.